Built for ages 3 to 8
The sensors live in the blaster, so there is nothing to strap onto a five-year-old. No vest to size, adjust, or talk a nervous kid into wearing.
Commercial laser tag equipment
Start vestless with sensors in the blaster, add LED Smart Vests, or run the full dual-play system. Same connected platform at every stage, so the tier you buy first is never the tier you regret.


One platform, three audiences
One set of smart blasters covers every stage. Add vests, add Gellets, and the same equipment keeps up as your audience widens.
The sensors live in the blaster, so there is nothing to strap onto a five-year-old. No vest to size, adjust, or talk a nervous kid into wearing.
Swap a battery instead of taking the entire blaster out of rotation for a recharge. The equipment is designed around the pace of commercial play.
BattleCam turns gameplay into branded, shareable player highlights that carry the venue experience beyond the match.
Add Smart Vests and you reach 8 to 12. Add Gellets and you reach 10 to 40. Same blasters throughout, so nothing you buy first gets thrown away later.
Start anywhere. Expand when it makes sense.
Vestless laser tag can help operators reach younger players who may be too small for a full vest. From there, add LED Smart Vests for a more immersive laser-tag experience, then add Gellets and the Gellet hydration system to unlock Gel Blaster gameplay. Or begin at either upgrade stage from day one.
Sensors in the blaster, nothing worn. The easiest thing in your building to put a small child into.
Same blasters, now with lit panels, speakers, and haptics. Older kids get the hits they can feel, and you get the format they will queue for.
Add Gellets and the hydration system and the same kit runs full Gel Blaster. This is the stage that sells to adults.
Every stage is an entry point. Start with the configuration that fits your audience, budget, and operating model—then expand without replacing the core system.

Good · Better · Best
Every tier is a valid first purchase, and every tier upgrades into the next without replacing the blasters.
Good · Starter
Reaches ages 3–8
Choose this if you want laser tag on your floor quickly, at the lowest entry cost, and your crowd skews young.
Better · Immersive
Reaches ages 8–12
Choose this if you want hits players can feel and see, and a format that holds older kids and teen groups.
Best · Dual play
Reaches ages 10–40
Choose this if you want adults, leagues, and corporate groups, and both game modes on one system.
The game keeps traveling
BattleCam captures Nexus play and produces a short, branded highlight with game overlays in a mobile-first format. Players leave with something made for sharing, giving the venue a way to extend the experience into each guest's social circle.
See more BattleCam highlightsCommon questions
Vestless laser tag places the player hit sensors in the blaster itself, so each player can enter the game with a smart blaster and no wearable vest.
No. Nexus can run a vestless laser-tag configuration using the sensors built into the smart blaster. Tech vests are an optional upgrade path.
Lit panels, speakers, haptic response, and extra connected hit detection, on the same smart blasters. It widens the room from roughly ages 3 to 8 up to 8 to 12.
Yes. Add Nexus LED Smart Vests, Gellets, and the Gellet hydration system to unlock Gel Blaster gameplay with the same smart blasters and supporting Nexus platform.
No. An operator can begin with vestless laser tag, LED Smart Vest laser tag, or the complete dual-play Gel Blaster configuration. Each stage can be an entry point, and the system can expand without replacing the core smart blasters.
Nexus smart blasters use hot-swappable batteries, allowing the operator to replace the battery and return the blaster to play without waiting for the full unit to recharge.
Plan your laser tag configuration
Compare vestless laser tag, LED Smart Vest laser tag, the complete Gel Blaster configuration, and BattleCam with a Partnership Manager.
Book a vestless laser tag demo